Forts and fortresses are central to the defense of any base, and garrison troops will open fire on advancing enemy units or wild animals. These buildings are also undergoing modernization that will increase the combat capability, as well as the training time of the army. The game has a very historic feeling about it. If peasants are not sent to forts, stables or fortresses, then no units can be trained. Here you get to play the role of a general in the Civil War and try to lead them to battle.
The American conquest differs from the Cossacks in that the peasants are needed for the direct creation of military units.
Peasants are also now trained from residential buildings rather than from the city center the latter now plays the role of a scientific and technical building. In addition, the cost of buildings, soldiers and guns will increase with each subsequent construction. Generally, wood and stone are used to construct buildings, while others are mainly used to build and maintain an army.įood can be obtained either from the mill or by hunting wild animals using special units such as a trapper or buccaneer. The usual chain of action involves building dwellings for your peasant labor and collecting resources such as wood, food, gold, stone, coal, and iron from mines that the player will have to build in designated areas. Stand alone, original American Conquest not required to play. 5 new nations: Germany, Russia, Haida (coastal Alaskan natives), Netherlands, Portugal. New mode of gameplay: 10 battlefield missions in single and multiplayer modes for hard-core strategists.
While the differences between playing as European factions and Native Americans are noticeable in terms of military strategy, the fundamentals are the same. Epic real-time strategy covering the era between 15. American Conquest Demo Demo Posted about 18 years ago 15 downloads This real-time strategy game will use an enhanced version of the Cossacks game engine, and it will cover more than 300 years of North American history, beginning in 1492. American conquest - is a real-time strategy video game, The game is located between the 15th and early 19th centuries in the Americas.